This year I am happy to be on the board for the yearly Game Quality Forum Europe (http://bit.ly/2FHtvAr). I’ve been attending this event since its inception many moons ago and every year not only does it change location but its quality gets better and better and this year is shaping up to be the best yet with not only the speakers but the community around the event.
You can get the agenda for the event here: http://bit.ly/2FRJdw5
With Video Games becoming ever more complex, the stakeholders involved with ensuring quality grows with it. We started with the event primarily being from a QA perspective to it growing over the years to include Localisation and this year we’re happy to include Customer Service into the fold. This will help all parties involved gain vital insights and to see what kind of synergies can be created with working closer with the different departments.
Last year, I also had the pleasure to present the Quality Assistance approach which we at InnoGames are currently focusing on, as well as our general approach to Test Automation. This was also my first public speaking event and I have to admit I really enjoyed it. The event also enabled me to start a series of Knowledge Sharing events with Rovio and Nordeus that really helped all companies learn and expand their knowledge and see what areas we can grow together in this ever complicated world.
I’m really looking forward to this year’s event and I cannot wait to exchange knowledge during the events breaks and evening events as well as to see what the wonderful speakers bring to the table.